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MY BOOK OF INDOOR GAMES

CLARENCE SQUAREMAN

INDEX OF INDOOR GAMES

Acting Proverbs 37 Acting Rhymes 54 Adventurers 41 All Fours 64 Alphabet Game 84 Animal, Vegetable or Mineral 45 Ants and the Grasshopper 91 Balancing Spoon 114 Band Box 29 Beggar My Neighbor 69 Bingo 96 Birds, Beasts and Fishes 61 Bird Catcher 26, 105 Birds Fly 100 Blackboard Relay 102 Blind Man's Buff 18 Blind Man's Wand 47 Bob Major 24 Bridge of Knives 112 Buff Says Buff 18 Buzz 16 Card Games 13 Cat and Mouse 17 Cat and Rat 104 Cat's Cradle 81 Charades 28 Checkers 56 Changing Seats 102 Chinese Shadows 118 Coach and Four 93 Cock Fighting 83 Consequences 43 Circle Ball 106 Crambo 44 Coin Trick 115 Cross Questions and Crooked Answers 11 Crows' Race 104 Cushion Dance 77 Dancing Egg 111 Dancing Pea 114 Dead Ball 106 Diamond Ring 78 Dodge 107 Dominoes 58 Draw a Pail of Water 87 Drop the Handkerchief 15 Duck Under the Water 88 Dumb Crambo 24 Dwarf 21 Earth, Air, Fire and Water 44 Eraser Game 106 Eraser Relay 108 Family Coach 14 Farmyard 77 Feather 50 Find an Object While Blindfolded 117 Fives and Threes 60 Flag Race 103 Flowers 80 Flying 47 Forbidden Letter 78 Force of a Water Drop 115 Fox and Chickens 107 Fox and Geese 83 Fox Chase 103 French Roll 27 Frog in the Middle 100 Gallery of Statutes 51 Game of Cat 34 Game of Conversation 50 Garden Gate 27 Giant 83 Grand Mufti 79 Green Gravel 59 Hand Shadows 118 Hands Up 48 Hide the Thimble 103 Honey Pots 85 Hot Boiled Beans and Bacon 52 How to Light a Candle Without Touching It 112 How, When and Where 21 Huckle, Buckle, Beanstalk 102 Huntsman 51 Hunt the Ring 49 Hunt the Slipper 48 I Apprenticed My Son 17 I Love My Love With an A 43 I Point 78 I Say Stoop 100 I Sell My Bat, I Sell My Ball 81 I Suspect You 68 It 53 Jolly Miller 55 Judge and Jury 48 Jumping the Rope 105 Last Man 102 Little Lady 99 Living Pictures 34 Living Shadows 119 Lodgings to Let 49 Lost and Found 45 Lubin Loo 97 Magic Music 16 Magic Thread 111 Magic Whistle 92 Magic Writing 79 Malaga Raisins 93 Man and Object 54 Man With His Head the Wrong Way 117 Mother, Mother, the Pot Boils Over 89 My Master Bids You Do as I Do 52 Mysterious Ball 117 Noughts and Crosses 61 Oats and Beans and Barley 95 Obstinate Cork 112 Old Maid 66 Old Soldier 22 Oranges and Lemons 12 Our Old Grannie Doesn't Like Tea 42 Paper and Pencil Games 61 Personations 83 Pigeon House Game 95 Poison 103 Pope Joan 67 Postman 20 Postman's Knock 42 Preliminary Ball 107 Proverbs 38 Puss in the Corner 20 Questions and Answers 88 Racing and Counting Scores 101 Red Cap and Blue Cap 53 Revolving Pins 116 Riddles 69 Riding the Bicycle 104 Rule of Contrary 26 Running Maze 92 Ruth and Jacob 56 Sally Water 94 Schoolmaster 25 School Room Basket Ball 101 School Room Tag 108 Sea King 17 Seat Tag 106 Sentinel Drop 115 Serpentine Maze 110 Shadows 118 Shouting Proverbs 38 Simon Says 26 Six and Five Make Nine 113 Slap Jack 104 Slow Poke 110 Snap 65 Snip, Snap, Snorum 66 Speculation 63 Spelling Game 86 Stool of Repentance 49 Squirrel and Nut 101 Suggestive Breathing Work 103 Swimming Needles 111 Tag Me or Heads Up 105 Tag the Wall Relay 110 Teacher 105 Teacher and Class 109 Think of a Number 119 Third Man 107 Thought Reading 70 Tit, Tat, Toe 61 To Balance a Coffee Cup 112 To Guess Two Ends of a Line of Dominoes 120 To Tell the Age of Any Person 120 Trades 61 Travelers' Alphabet 14 Tricks and Puzzles 110 Twirl the Trencher 11 Vanishing Dime 113 What's My Thought Like? 81 Wonderment 89

INTRODUCTION

"Let the child imbibe in the full spirit of play. There is nothing like it to keep him on the path of health, right thinking and mind development."

That is the guiding purpose of the author. The reader will find in this book a collection of old and present day games. The student of Play has long realized that there are no new games, that all our games of today are built on the old timers.

The purpose of My Book of Indoor Games is to furnish amusement, entertainment and to be the means of sociability. So very often the question comes up--"What shall we do?" In many cases this book serves only as a reminder, the games and parlor tricks are well known but cannot be recalled at the critical moment. A combination, such as this, of the best of the old-fashioned games and a carefully compiled list of the games of today will furnish much help to the young in their search of entertainment and amusement.

But the book will be equally useful to grownups. The author has seen staid, respectable people play "Lubin Loo" with as much zest and spirit as the youngest group of children. All of us have played "Going to Jerusalem." The spirit must be there; there is nothing so contagious as the spirit of play.

TWIRL THE TRENCHER

This is a game which almost any number of children can play.

The players seat themselves in a circle, and each takes the name of some town, or flower, or whatever has been previously agreed upon. One of the party stands in the middle of the circle, with a small wooden trencher, or waiter, places it upon its edge, and spins it, calling out as he does so the name which one of the players has taken. The person named must jump up and seize the trencher before it ceases spinning, but if he is not very quick the trencher will fall to the ground, and he must then pay a forfeit. It is then his turn to twirl the trencher.


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